Ship Class

Class org.rapo.games.astro.Ship

Inheritance > BaseObject > Ship

Implements a game-specific Ship object. Extends the BaseObject class.
Constructor Summary
  
 Ship(x:Number, y:Number, movie_clip:MovieClip, name:String)
Property Summary
 String 
 Boolean 
 String 
 Boolean 
 hit
 Boolean 
 Boolean 
 Timer 
 Object 
 Boolean 
 Boolean 
 AudioController 
 Boolean 
 Boolean 
 Boolean 
 Boolean 
Properties inherited from org.rapo.games.BaseObject
Method Summary
 Void 
 die()
 Void 
 Void 
 Void 
 move()
 Void 
 reset()
 Void 
 rotate(direction:String)
 Void 
 Void 
 setShielded(state:Boolean)
 Void 
 shoot()
 Void 
 thrust(direction:Number)
 Void 
 Void 
Methods inherited from org.rapo.games.BaseObject
Constructor Detail
Ship
public function Ship(x:Number, y:Number, movie_clip:MovieClip, name:String)
Property Detail
anim
var anim:String;
animDone
var animDone:Boolean;
animPrev
var animPrev:String;
hit
var hit:Boolean;
multiShot
var multiShot:Boolean;
over
var over:Boolean;
readyTimer
var readyTimer:Timer;
screenCoords
var screenCoords:Object;
shieldOn
var shieldOn:Boolean;
shieldPlaying
var shieldPlaying:Boolean;
shipAudio
var shipAudio:AudioController;
shooting
var shooting:Boolean;
tailGun
var tailGun:Boolean;
thrustOn
var thrustOn:Boolean;
thrustPlaying
var thrustPlaying:Boolean;
Method Detail
die
public function die():Void
doneShooting
public function doneShooting():Void
friction
public function friction():Void
move
public function move():Void
reset
public function reset():Void
rotate
public function rotate(direction:String):Void
setAnimation
public function setAnimation():Void
setShielded
public function setShielded(state:Boolean):Void
shoot
public function shoot():Void
thrust
public function thrust(direction:Number):Void
thrustOff
public function thrustOff():Void
updateCoords
public function updateCoords():Void



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