LevelManager Class
Class org.rapo.games.astro.managers.LevelManager
Inheritance
>
BaseLevelManager
>
LevelManager
Subclassed from BaseLevelManager. Container for game-specific level properties and methods.
| Property Summary |
|---|
| static Number | |
| static Number | |
| static Number | |
| static Number | |
| static Number | |
| Method Summary |
|---|
| static Boolean | should be overridden to contain game specific logic |
| static Boolean | should be overridden to contain game specific logic |
| static Number | |
| static Number | |
| static Number | |
| static Number | |
| static Number | |
| static Void | |
BASE_CRYSTAL_INTERVAL
public static var BASE_CRYSTAL_INTERVAL:Number;
BASE_DEBRIS_INTERVAL
public static var BASE_DEBRIS_INTERVAL:Number;
BASE_POWERUP_INTERVAL
public static var BASE_POWERUP_INTERVAL:Number;
HIT_MULTIPLIER
public static var HIT_MULTIPLIER:Number;
TIME_PER_LEVEL
public static var TIME_PER_LEVEL:Number;
checkGameOver
public static function checkGameOver():Boolean
should be overridden to contain game specific logic
Parameters:
checkLevelComplete
public static function checkLevelComplete():Boolean
should be overridden to contain game specific logic
Parameters:
getCrystalInterval
public static function getCrystalInterval():Number
getDebrisInterval
public static function getDebrisInterval():Number
getLevelTime
public static function getLevelTime():Number
getPowerupInterval
public static function getPowerupInterval():Number
getTargetHits
public static function getTargetHits():Number
setSpawnInfo
public static function setSpawnInfo(info:Object):Void
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