A
AC
addObject
addVectors
alive
angleDivisions
angleIndex
arrays
AudioController Class
AudioController Constructor
B
BaseGameController Class
BaseGameController Constructor
BaseInputManager Class
BaseLevelManager Class
BaseObject Class
BaseObject Constructor
BaseObjectManager Class
BaseScoreManager Class
C
calculateFrameTime
checkGameOver
checkInputState
checkLevelComplete
consoleCode
containerTimeline
coords
copyBounds
copyVector
cosine
D
debugMsgList
destroy
display
displayRemaining
draw
drawBounds
E
engineClip
expire
F
FrameTimeManager Class
frameTimeMilliseconds
frameTimeTimer
G
gameDebug
gameOver
GameSound Class
GameSound Constructor
gameTimeline
getArray
getArrays
getDistance
getFrameMilliseconds
getFrameSeconds
getFrameTime
getLevel
getLevelScore
getLives
getMagnitude
getScore
getTotalScore
H
handleInput
I
inBounds
init
initialized
initTables
inputState
inputTimer
insetBounds
instructions
isStreaming
K
keyMap
L
level
levelComplete
levelPauseTimer
levelScore
levelStart
levelTimer
lives
loadSound
loadXML
M
mainLoop
MathTables Class
MAX_LIVES
mc
milliseconds
minutes
move
moveTo
movieClipTarget
multVectors
N
name
newBounds
newVector
normalizeVector
NUM_STATES
O
onID3Detected
onSoundLoaded
owner
P
parsePhase
parseTrack
parseXML
pause
phases
PI
play
playSound
playTrack
playWhenLoaded
processInput
processKeyboardInput
Q
QUIT
R
registerSound
remaining
removeObject
reset
resetArray
resetLevelScore
resetLevelTimer
restartTimer
S
scaleVector
score
seconds
setAngleIndex
setLevel
setLevelScore
setLives
setScore
setSoundVolume
setTarget
setTotalScore
setVector
setVelocity
showInputState
sine
soundClip
soundClipContainer
soundID
soundList
SoundtrackController Class
SoundtrackController Constructor
SoundtrackXML Class
SoundtrackXML Constructor
soundURL
speed
start
startTime
stopSoundAtEndOfLoop
stopSoundNow
subtractVectors
T
tablesInitialized
Timer Class
Timer Constructor
title
totalScore
traceTables
U
updateLevel
updateLevelScore
updateLives
updateScore
V
VectorMath Class
velocity
W
win
X
xmlDoc
xmlFile



Documentation generated by BLDoc Community Edition from B-Line Express.