Overview
Class Summaries
AIManagerContainer for AI-related properties and methods 
BGManagerContainer for properties and methods related to the scrolling background 
BulletImplements a game-specific Bullet object. 
CrystalImplements a game-specific Crystal object. 
DebrisImplements a game-specific Debris object. 
GameControllerFacilitates communication between game objects and the game's main timeline. 
GameDepthManagerManages depths for MovieClips created on the game's main timeline 
HudManagerManages the game HUD, including the RadarManager, Score panel, and PowerupManager 
InputManagerSubclassed from BaseInputManager. 
LevelManagerSubclassed from BaseLevelManager. 
ObjectManagerSubclassed from BaseObjectManager. 
PowerupImplements a game-specific Powerup object. 
PowerupManagerManages the game's powerups. 
RadarManagerManages the Radar display 
ScoreManagerSubclassed from BaseScoreManager. 
ShipImplements a game-specific Ship object. 





Documentation generated by BLDoc Community Edition from B-Line Express.